Do you want to develop games like the pros? Then you need to use the tools the professionals use.
What could you do with a tool that allows you to develop a single 3D game and export it to iOS, Android, the Web, PC, Mac, Facebook and multiple other environments? Could you develop the next viral sensation-- the game that everyone just has to play!
With knowledge of the Unity3D game engine, and your creativity anything is possible.
In this course you'll learn from the best-- Nicholas is not only a professor, but a game developer who worked on some of Electronic Arts' biggest sports games titles. You'll go step by step through the Unity environment, learning each tool You'll learn how to integrate outside assets, sound, animation, game physics and much more. You'll be able to play the games you create immediately right in the web browser.
Stop talking about the games you want to create and start creating them with Nicholas Bernhardt Zeman's comprehensive course, Game Programming with Unity.
After that he worked briefly as an animator and facial rigger for SCEA's motion capture and cinematic studio, working on SOCOM 3, among other titles. He was quickly hired by Take Two Interactive in San Rafael, where he continued to develop and manage character rigs on the NBA 2K series, All-Pro Football 2K8, MLB 2K9-10, and NHL2K9.
After almost 12 years in character rigging for sports games he decided to leave the employment of game developers and focus on the academic pursuit of interactive development as a Professor at Northern Kentucky University in the Media Informatics Department and begin his own digital media technology company, RHZ Development LLC, where he continues to consult and produce functional games through gamification, mobile apps, and mobile games under the studio brand “Little Fish Games” and RHZ Development, LLC.